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Wii dance party commercial
Wii dance party commercial










wii dance party commercial wii dance party commercial

The Hong Kong study used a game system relatively unknown in the U.S. The discovery echoes similar findings published in Pediatrics in December 2006, which found that super active video games can work as well as traditional play time in terms of energy expenditure. In the September 2008 issue of Archives of Pediatrics & Adolescent Medicine, they report that elementary school children who played video games for 35 minutes a day could burn around 150 calories, enough to prevent weight gain in an average-weight child. Among the latest work to connect weight loss in kids with video entertainment comes from Robin Mellecker and Alison McManus of the University of Hong Kong. Just last December, a study in Psychology and Aging found that playing strategy-type video games can help older people retain certain cognitive skills that tend to decline with age, such as reasoning and switching between tasks.īut more recently, studies exploring the effects of games that require players to do more than sit in one place have revealed how the diversions can improve the body. Over the years, investigators have accumulated evidence that some traditional video games can sharpen the mind. As researchers continue to quantify the physical benefits, manufacturers plan to capitalize on the results, not only by releasing new titles and systems, but also by installing them in schools and pitching them to pediatricians in hopes that they will urge patients to use them. Several recent studies have found that playing active video games such as Dance Dance Revolution keeps the pounds off and improves fitness levels. Kids today don't spend enough time playing video games-at least, not the kinds that get them off the sofa.












Wii dance party commercial